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Software Engineering
Basic Principles and Best Practices

$59.99 ( ) USD

  • Date Published: November 2022
  • availability: This ISBN is for an eBook version which is distributed on our behalf by a third party.
  • format: Adobe eBook Reader
  • isbn: 9781009063388

$ 59.99 USD ( )
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About the Authors
  • Software engineering is as much about teamwork as it is about technology. This introductory textbook covers both. For courses featuring a team project, it offers tips and templates for aligning classroom concepts with the needs of the students' projects. Students will learn how software is developed in industry by adopting agile methods, discovering requirements, designing modular systems, selecting effective tests, and using metrics to track progress. The book also covers the 'why' behind the 'how-to', to prepare students for advances in industry practices. The chapters explore ways of eliciting what users really want, how clean architecture divides and conquers the inherent complexity of software systems, how test coverage is essential for detecting the inevitable defects in code, and much more. Ravi Sethi provides real-life case studies and examples to demonstrate practical applications of the concepts. Online resources include sample project materials for students, and lecture slides for instructors.

    • Covers the 'why' and the 'how-to' of agile methods, requirements discovery, modular system design, and test selection so teams can choose and customize their development practices
    • Illustrates the practical application of the concepts with real-life case studies and examples
    • Offers tips for organizing a student team project, and templates with detailed questions to guide the iterations and keep the project on track
    • Introduces metrics, measurement, data display and description, with applications for improving the qualities of products, processes, and operations
    • Online resources include: lecture slides, image files, and report templates
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    Reviews & endorsements

    ‘If you are looking for an informative introductory text in software engineering, then this book is for you. This primer contains succinct and accessible text with recent examples. There isn’t another text on the market that captures the main essence of the field so successfully. I loved this book and highly recommend it to all software engineering students.’ Herbert H. Tsang, Simon Fraser University

    ‘It is an exceptional book for software engineering or practicum classes because it teaches how to work with real customers using today’s development processes. It’s filled with motivating real-world examples and supplies a framework students can use to complete term projects successfully. This book, more than others I’ve seen, prepares students for their work environment after graduation.’ Joann J. Ordille, Rutgers University

    ‘This book will be invaluable for students, researchers, and especially for working programmers. It combines the hard-won wisdom of a senior software executive, the experiences of a seasoned programmer, real-life stories as a member and leader of software teams, and the skills of a superb writer and excellent teacher.’ Jon Bentley, United States Military Academy West Point

    ‘The focus on practice, with detailed examples on how to set up and run semester-long course projects, was extremely useful. This textbook covers exactly what is needed for the introduction to software engineering: the role and content of key areas, starting with the development process; going through requirements, architecture, testing, and ending with quality measurement. Everything is clearly articulated and grounded with timeless historical examples.’ Audris Mockus, University of Tennessee

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    Product details

    • Date Published: November 2022
    • format: Adobe eBook Reader
    • isbn: 9781009063388
    • availability: This ISBN is for an eBook version which is distributed on our behalf by a third party.
  • Table of Contents

    Preface
    1. Introduction
    2. Software development processes
    3. User requirements
    4. Requirements analysis
    5. Use cases
    6. Design and architecture
    7. Architectural patterns
    8. Static checking
    9. Testing
    10. Quality metrics
    Appendix A: a team project
    Notes
    References
    Index.

  • Author

    Ravi Sethi, University of Arizona
    Ravi Sethi is Laureate Professor of Computer Science at the University of Arizona, USA, and is an ACM fellow. He co-authored Compilers: Principles, Techniques, and Tools (1985), popularly known as the 'dragon' book, and launched Avaya Labs.

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